Interface design primer

WebWord is pointing to Joe Gilespie's very basic primer on designing web interfaces.

A good graphical user interface communicates its purpose right away. You shouldn't have to mouse-over elements to see if they do something or not. If the user has to play 'hunt the thimble', it is an annoying waste of time.

Navigational elements are like road signs. When did you last see a road sign where you had to lift a flap or push a button to see it?

Rather than creating a whole new set of rules from scratch, you can adopt rules that have already been established. That's what you do when you play football, golf or poker. It doesn't make them any less enjoyable. The visual 'metaphor' takes a set of rules from a real life environment and applies them to a computer interface.